I’m Rosie a UI Artist from the UK. I’m a passionate, resilient and creative artist with a love for problem solving and details. I’m a quick learner and always looking to improve my skills. After a long while figuring out what I want to do I've discovered that UI Art combines my love of art and creative storytelling with my love of problem solving and detail.
Favourite Games:
Dragon Age series, Baldurs Gate 3, Pillars of Eternity II: Deadfire, Hades, Dorfromantik, Civilization VI, Divinity Original Sin 2, The Sims 4, Hitman, Animal Crossing: New Horizons
Other Interests:
Dungeons & Dragons, house-plants, cooking, horror movies, reading, illustration, unsolved mysteries
Created visual target UI concepts in Illustrator following client briefs and feedback.
Created UI assets such as icons, buttons and title illustrations.
Explored solutions for UX problems with wireframes and animated mockups.
Advised clients about accessibilty features.
Worked in multiple art style across multiple projects.
Made adaptable UI for multiple platforms; mobile, VR and Console
• Returned to Games after taking a break due to my health and deciding to switch disciplines.
• Three months studying UI under the guidance of the Lead UI Artist
• Developed my skill with Photoshop, Illustrator and XD
• Animated concept UI using After Effects
• Explored UI materials and widgets in Unreal Engine 5
• Three months working on an unannounced Lego Game
• Concept icons, HUD elements and illustrations
• Created HUD elements; weapon icons, location markers and reticles
• Created illustrative 2D assets; posters, shop signs, billboards
• Spoke about my experience at the Women in Games Networking event
• Was commissioned work via social media platforms for private and published clients
• Concepted characters, weapons and clothing using client references
• Created detailed, semi-realistic fantasy illustrations using Procreate
Notable Projects:
• Eldvoln | Daylight Publications | Interior Artist
• Lady Knight Tarot | Artist
• Noteworthy NPCs | Artist & Writer
• Applied motion capture data to character rigs
• Environment, prop and hard surface modelling in Maya
• Sculpting and retopology in Zbrush
• Camera animation, scene layout and shot composition
• Edited and composited shot in After Effects
• Communicated with clients
Notable Projects:
• Age of Empires IV | 3D Artist, Cutscenes
• BBC’s Ambulance | CG Generalist
• St Mary’s Church | 3D Artist, Mode